Back at the start of my time at 3D Cloud I started digging into Unreal for real-time work. I'd already been using it for personal projects (stage visuals for my brother), so this was me finally scratching that itch with a quick render study! I had plans to push out more renders and some animation but my ancient GPU begs to differ... Thankfully I'll have that issue fixed soon! Got some exciting plans to really push Unreal!
Vehicle is a 1965 Ford Mustang Fastback provided by Wire Wheels Club. HDRI is from CGI Backgrounds. The majority of the vehicle materials I used come from Epic's Automotive Materials Pack, and I made my own adjustments to a few of the materials that came with the Mustang model. Also made a quick rig in blender/Unreal because like I said, I had plans for more... Stay tuned!